Step 1: Cross the first gap to the left
After spawning, immediately tap and hold the screen to grapple onto the first sand hill. Allow the character to swing to build momentum.
The character is swinging from the first sand hill.
Complete walkthrough and strategy guide for Sand Loop Level 226. Watch the video tutorial and learn expert tips to beat this level.

Watch this video walkthrough to learn how to beat Sand Loop Level 226. Follow the step-by-step solution.
Master Sand Loop Level 226 with our complete walkthrough. This expert level typically takes 8β15 min to complete. Find tips, video guides, and strategies for this puzzle level.
A Sand Loop level showcasing grappling and swinging mechanics to traverse gaps and reach the finish line, requiring precise timing for releases.
| Time | Scene | Action | Common Error | Confidence |
|---|---|---|---|---|
| 00:00 | Game Title Screen | Game 'Sand Loop' title displayed | 100% | |
| 01:23 | Level Start | Player character spawns for the successful run | 100% | |
| 01:24 | First Gap | Player grapples to the first sand hill | 100% | |
| 01:25 | First Swing & Release | Player swings forward and releases grapple to gain momentum across the gap | 100% | |
| 01:26 | Second Gap | Player grapples to the second sand hill | 100% | |
| 01:27 | Second Swing & Landing | Player swings and detaches, landing on an intermediate platform | 100% | |
| 01:28 | Third Gap | Player grapples to the third sand hill | 100% | |
| 01:29 | Final Swing & Landing | Player swings and detaches, landing on the final platform | 100% | |
| 01:31 | Finish Line | Player crosses the finish line, completing the level | 100% |
After spawning, immediately tap and hold the screen to grapple onto the first sand hill. Allow the character to swing to build momentum.
The character is swinging from the first sand hill.
While swinging forward and upward from the first sand hill, release the grapple to launch across the gap, aiming for the next sand hill.
The character is airborne and moving towards the second sand structure.
While airborne, tap and hold the screen again to grapple onto the second sand hill. Let the character swing.
The character is swinging from the second sand hill.
While swinging forward from the second sand hill, release the grapple to launch towards the small flat platform immediately ahead.
The character lands safely on the small platform.
From the platform, tap and hold the screen to grapple onto the third sand hill in front. Allow the character to swing.
The character is swinging from the third sand hill.
While swinging forward from the third sand hill, release the grapple to launch towards the final, large platform before the finish line.
The character lands safely on the large final platform.
Run forward on the final platform towards the checkered finish line.
The character crosses the checkered finish line.
Falling into gaps due to insufficient momentum or mistimed release.
Fix: Ensure you release the grapple at the peak of the forward swing, when the character has maximum horizontal and upward velocity. Avoid releasing too early (loses momentum) or too late (swings down into the gap).
Evidence Time: 00:10
Landing awkwardly on platforms, causing the character to roll off or lose all momentum.
Fix: Aim for a flat landing by adjusting the release point slightly. Sometimes releasing a bit earlier can create a better landing trajectory. Practice to get a feel for the physics.
Evidence Time: 00:26
Not reaching the next grapple point because the swing was too weak or released too soon.
Fix: Allow the character to complete a fuller swing to build up more speed and height before releasing. Tap and hold firmly to establish a good swing arc.
Evidence Time: 01:11
Q: How do I control my character in Sand Loop?
A: Tap and hold the screen to grapple onto sand hills or designated grapple points. Release your finger to detach and launch your character.
Q: When is the best time to release the grapple for maximum distance?
A: For maximum distance and height, release the grapple when your character is at the forward-most and highest point of their swing. This leverages the momentum gained from the swing.
Q: My character keeps falling into the gaps. What am I doing wrong?
A: This usually means your grapple release timing is off. Practice releasing a bit later in the swing to get more forward momentum, or earlier if you're overshooting and hitting the next obstacle too low.

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