Sand Loop 레벨 30 솔루션

Sand Loop 레벨 30의 완전한 공략 및 전략 가이드. 동영상 튜토리얼을 보고 이 레벨을 클리어하기 위한 전문 팁을 배우세요.

레벨 30 동영상 공략

Sand Loop 레벨 30 공략
동영상 재생하려면 클릭

이 동영상 공략을 보고 Sand Loop 레벨 30을 클리어하는 방법을 배우세요.

Sand Loop 레벨 30 개요

완전한 공략으로 Sand Loop 레벨 30을 마스터하세요. 이 초급 레벨은 일반적으로 1–2 min이 걸립니다.

30
레벨
초급
난이도
1–2 min
평균 시간

레벨 심화 공략

A world record speedrun of the Sand Loop level in Jump King, featuring precise, rapid succession full and partial charge jumps to quickly descend through the area.

예상 클리어 시간
1 min
관찰된 재시도 횟수
0
기기
없음
게임 버전
없음

핵심 타임스탬프와 동작

Time상황동작자주 하는 실수신뢰도
00:00Level StartPlayer begins on the initial platform, preparing for the first jump.100%
00:01Sloped Platform LandingPlayer lands on a tricky sloped platform, immediately preparing for the next jump.Sliding off the sloped platform.90%
00:02First Major DropPlayer executes a full-charge jump for a long drop to a narrow platform.Missing the narrow platform due to incorrect charge or alignment.100%
00:05Mid-Level PrecisionPlayer lands on another very narrow platform after a long fall, demonstrating high precision.Missing the narrow platform or overshooting.100%
00:09Final PlatformPlayer lands on the last platform before walking off to clear the level.Missing the final platform or under-charging the jump.100%
00:10Level ClearedThe 'LEVEL CLEARED' screen appears, showing the clear time.100%

단계별 공략

Step 1: Reach the small platform immediately to the left.

From the starting point, move slightly left, then perform a very brief tap-jump (approx. 0.2s charge) to the left.

Landing safely on the first small platform.

Step 2: Reach the sloped platform below and to the left.

Move to the left edge of the current platform, then perform a medium charge jump (approx. 0.5s charge) aiming diagonally down-left.

Landing safely on the sloped platform without sliding off.

Step 3: Reach the narrow platform far below and to the left.

From the left edge of the sloped platform, perform a full charge jump (approx. 0.9s charge) aiming diagonally down-left.

Landing safely on the narrow platform below.

Step 4: Reach the large flat platform far below and to the left.

From the left edge of the narrow platform, perform a full charge jump (approx. 0.9s charge) aiming diagonally down-left.

Landing safely on the large flat platform below.

Step 5: Reach the small, narrow platform directly to the left and slightly up.

From the left edge of the large platform, perform a medium charge jump (approx. 0.5s charge) aiming left.

Landing safely on the small, narrow platform.

Step 6: Reach the small platform far below and to the left.

From the left edge of the narrow platform, perform a full charge jump (approx. 0.9s charge) aiming diagonally down-left.

Landing safely on the next small platform below.

Step 7: Reach the medium-sized platform to the left.

From the left edge of the small platform, perform a short-medium charge jump (approx. 0.4s charge) aiming left.

Landing safely on the medium-sized platform.

Step 8: Reach the small platform below and to the left.

From the left edge of the medium platform, perform a medium charge jump (approx. 0.6s charge) aiming diagonally down-left.

Landing safely on the small platform below.

Step 9: Reach the final platform far below and to the left.

From the left edge of the small platform, perform a full charge jump (approx. 0.9s charge) aiming diagonally down-left.

Landing safely on the final platform.

Step 10: Clear the level.

Walk off the left edge of the final platform.

The 'LEVEL CLEARED' screen appears.

실패 패턴과 해결법

Over-jumping or under-jumping the initial short horizontal jump (Step 1).

해결법: The first jump requires a very precise, brief tap of the jump button to avoid falling off the edge or hitting the wall.

근거 시간: 없음

Missing sloped platforms (e.g., Step 2) and sliding off or falling short.

해결법: Ensure precise horizontal alignment before jumping and adjust jump charge to land near the center of the sloped platform. Sometimes a slight correctional input upon landing helps.

근거 시간: 없음

Missing narrow platforms after long falls (e.g., Steps 3, 5, 6, 8, 9) due to incorrect full-charge duration or horizontal drift.

해결법: Practice consistent full-charge jumps to understand the exact distance. Pay close attention to horizontal position on the platform edge before initiating the jump. Fine-tune diagonal angle.

근거 시간: 없음

Hitting the ceiling or platform above during diagonal jumps, interrupting momentum or causing a fall.

해결법: Carefully observe the jump arc and ensure the diagonal trajectory is clear of obstacles. Adjust the horizontal movement during the jump if necessary to arc correctly.

근거 시간: 없음

변형 정보

The video showcases a highly optimized, speedrun route for Sand Loop.

대응 방법: Casual players might take more time to align jumps, potentially using smaller, safer jumps if an alternative path is available, or restarting more frequently to practice precision. This specific route focuses on minimizing airborne time and horizontal travel.

빠른 FAQ

Q: How do I perform the very first jump in Sand Loop correctly?

A: From the starting platform, move slightly left and perform a very brief, light tap of the jump button. It's a short, precise jump to the adjacent small platform.

Q: What are the most challenging jumps in the Sand Loop level?

A: The most challenging jumps are often the full-charge drops to narrow platforms, such as those seen around 00:02, 00:05, and 00:08 in the video. These require perfect charge duration and horizontal alignment.

Q: How can I avoid sliding off the sloped platforms?

A: When landing on a sloped platform (like at 00:01), aim to land as close to the center as possible. Sometimes a quick tap of the opposite directional key immediately upon landing can help stabilize your character.

Q: Is there an easier route for Sand Loop than shown in the video?

A: The route in the video is a highly optimized speedrun. While the core path involves a series of descending leftward jumps, casual players might benefit from slightly longer pauses between jumps for alignment, or by looking for alternative, less precise landing spots if they exist, though this level generally demands high precision.

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