Step 1: Navigate the initial Cube section with triple spikes and a high jump.
Perform three precise single taps over triple spikes (00:00-00:03), followed by a sustained jump over a high platform (00:04).
Entering the blue portal at 00:04, transitioning to Ball mode.
Step 2: Traverse the first Ball mode segment.
Execute quick taps to change gravity and roll across platforms, avoiding spikes (00:05-00:09).
Entering the blue portal at 00:09, transitioning to Ship mode.
Step 3: Fly through the first Ship (UFO-like) mode corridor.
Hold to fly up and release to fall, carefully navigating tight gaps between spikes (00:10-00:15).
Hitting a yellow jump pad at 00:16, returning briefly to Cube mode then Mini-Ship.
Step 4: Navigate the first Mini-Ship mode section.
Maintain precise, small adjustments to flight height through tighter corridors (00:17-00:19).
Entering the pink portal at 00:19, transitioning to Wave mode.
Step 5: Master the first Wave mode segment.
Hold to move the wave up and release to move down, creating a zigzag path through narrow spike-filled passages (00:20-00:24).
Exiting the wave section and landing as a Cube at 00:24.
Step 6: Execute a short Cube platforming sequence with an orb.
Perform a single jump, then tap a yellow orb for a boosted jump (00:25).
Entering the mini-ball portal at 00:25.
Step 7: Survive the Mini-Ball mode section.
Tap quickly and precisely to switch gravity, rolling over small platforms and avoiding obstacles (00:26-00:31).
Exiting the mini-ball section at 00:31, returning to Cube mode briefly.
Step 8: Fly through the second Ship mode section, utilizing a green orb.
Hold to fly up, release, then tap the green orb for an upward boost through a corridor (00:32-00:35).
Entering the Mini-UFO portal at 00:35.
Step 9: Navigate the Mini-UFO mode and a subsequent yellow orb as a Cube.
Rapidly tap to control vertical position as a mini-UFO (00:36-00:38), then tap a yellow orb as a cube (00:39).
Entering the pink portal at 00:39, transitioning to Spider mode.
Step 10: Execute the Spider mode teleport sequences.
Tap to instantly teleport between the floor and ceiling, avoiding spikes and aligning with platforms. This occurs in two rapid successions (00:40-00:43 and 00:45-00:48).
Exiting the second spider segment at 00:48, returning to Cube mode.
Step 11: Traverse a Cube section and transition to Robot mode.
Perform a series of jumps over obstacles (00:48-00:49).
Entering the blue portal at 00:49, transitioning to Robot mode.
Step 12: Navigate the Robot mode section with varied jump heights.
Hold to jump high over tall obstacles, tap for short jumps over smaller ones, precisely timing each jump (00:49-00:54).
Entering the Cube portal at 00:54.
Step 13: Perform a Cube platforming sequence with a yellow orb.
Execute several jumps, including a jump combined with tapping a yellow orb for extra height (00:54-00:57).
Entering the Ship portal at 00:57, transitioning to Swing Copter/Ship mode.
Step 14: Master the challenging Swing Copter/Ship mode section.
Continuously and rapidly tap/release to create quick up-and-down movements, zigzagging through extremely narrow, spike-filled passages (00:58-01:09).
Exiting the swing copter section at 01:09, returning to Cube mode.
Step 15: Complete the final auto Cube section.
No input is required; the character automatically navigates the remaining platforms (01:09-01:20).
Reaching the 'Level Complete' screen at 01:21.
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